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Documentation Area
Document Path: /doc/monster/set_chance
Lfun: set_chance - set the spell chance in a monster
Synopsis:
void set_chance(int spell_chance)
Description:
The set_chance function sets the spall chance in a monster. The chance
controls the spells of it during a combat. The chance may range from
0 (no spells at all) to 100 (each combat round a spell).
Return value:
none
Examples:
set_chance(30);
See also:
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