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Documentation Area
Document Path: /doc/monster/set_wc
Lfun: set_wc - set the weapon class of a monster
Synopsis:
void set_wc(int class)
Description:
The set_wc function sets the weapon class in a monster. If the
monster wields a weapon AND if the weapon class of the weapon is
higher than the default weapon class, the weapon class of the
monster will be set to the weapon class of the weapon.
Return value:
none
Examples:
set_wc(15);
Note:
Every moster gets a default wc via set_level. It is not possible
to set a lower weapon class via set_wc!
See also:
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