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Documentation Area

Document Path: /doc/monster/random_move


Lfun:	random_move - force a monster to make a random move

Synopsis:
	void random_move()

Description:
	The random_move call forces a monster to make a random move. First
        the environment of the monster is queried for a destination, see
        room/random_monster_move. If no direction is provided, or the function
        does not exist, the direction is selected randomly from the standard
        directions north, east, south, west, northwest...

Return value:
	none

Examples:
	find_living("harry")->random_move();

See also:          room/random_monster_move


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