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Documentation Area
Document Path: /doc/efun/in_input
Name: in_input - query if a player is in input mode
Syntax:
int in_input(object ob);
Description:
The in_input efun returns whether a player is in input mode. This
mode is normally indicated by a different prompt (as the default '>')
and is used by the more command or the post office for writing mails.
The input mode is normally started by the in_input efun.
If a player is in input mode or is editing a file (see in_ed) you
cannot start a new input_to until the player has left the last one.
In-input with in_ed is good to find out if a person is busy and you
should better not disturb him. The people command usually shows
information produced from these efuns.
Return value:
If the player is in input mode, 1 is returned, else 0.
Examples:
is_in_input = in_input(this_player());
See also:
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