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           V  

Documentation Area

Document Path: /doc/efun/debug_info


Name: debug_info - display information about an object

Syntax:
	debug_info(int flag, object ob);

Description:
	The debug_info efun displays some useful game information on an
	object, like is it a clone, is it living, is it interactive?
	Unlike the 'stat' command it displays game internal information on
	the object, which normally cannot be changed.

	The flag should always be 0 as it isn't used yet. This may be change
	later. It is used by the 'Debug' wizard command.

Return value: none

Examples:
	debug_info(0, this_object());

See also:


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