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Documentation Area
Document Path: /doc/efun/debug_info
Name: debug_info - display information about an object
Syntax:
debug_info(int flag, object ob);
Description:
The debug_info efun displays some useful game information on an
object, like is it a clone, is it living, is it interactive?
Unlike the 'stat' command it displays game internal information on
the object, which normally cannot be changed.
The flag should always be 0 as it isn't used yet. This may be change
later. It is used by the 'Debug' wizard command.
Return value: none
Examples:
debug_info(0, this_object());
See also:
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