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Documentation Area
Document Path: /doc/w/stat
Command: stat - showing data and status of an object, being or what so ever
Description:
Shows status of an object, usually used for players and monsters,
but works also for armours, weapons, drinks, foods, treasures and
/obj/torch clones, and many others.
The argument can either be (search in this order) something you
carry with you (see 'help numbering), or something that is in your
room (numbering continued), or a player/wizard (also 'alt_name')
or another living object somewhere in the game.
The new 'stat' command simply calls a function show_data() in the
target object. Most object in the /obj directory above have such
a function built in.
If you want to add such a function to objects of your own, create
such a function, if it inherits some other that already has such
a function it should first call ::show_data(arg), then show it's
own data with write() statements, using \t as tabulator character
(stick to the style ;-)). And in the end close with a 'return 1;',
or the stat command will complain.
Syntax:
stat <item>
stat <player>
stat <being>
See also:
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