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V
Documentation Area
Document Path: /doc/player/store_data
Name: store_data - store data in a player
Syntax:
status store_data(string data)
Description:
The store_data function stores any string in a player. Note that only
the clones of the same object class (clones of the same lpc file) can
access and remove them again.
Return value:
1 if the data were successfully stored,
0 if not
Examples:
this_player()->store_data("club member");
See also:
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