A
/ \ _ Play Now Nemesis on
| | | | _______ _ _ _______ _______ _ _______
| |\ | | | ____| | \ / | | ____| / ____| | | / ____|
/-------/-------------------------------------------------------------------,
O= Home <=XX| About News Pics Adventurers Wizards Download Connect >
\-------\-------------------------------------------------------------------'
| | \ | | |____ | | | | | |____ ___ \ \ | | ___ \ \
| | \_| |_______| |_| |_| |_______| |_______/ |_| |_______/
\ /
V
Documentation Area
Document Path: /doc/player/query_vis
Name: query_vis - get the visibility status from a player
Syntax:
int query_vis()
Description:
The query_vis call gets the visibility status of a player.
This function currently doesn't make much sense, since invisibility
is defined by not returning a description from short(). However one
could think that the short() function in wizard.c one day is made
to return a description only for wizards, when a wizard is invisible.
So you need to use this function to be sure. Heh.
Return value:
If the player is visible, 1 is returned, else 0.
Examples:
int vis;
vis=this_player()->query_vis();
See also:
This page was generated in LPC
Imprint / Impressum