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Documentation Area

Document Path: /doc/player/drink_alcohol


Name: drink_alcohol - make a player drink alcohol

Syntax:
	int drink_alcohol(int intox, int soak)

Description:
	The drink_alcohol call makes a player drink alcohol. Depending on the
	level, a player is not able to drink any more alcoholic beverages if he
	is too intoxicated or too soaked.

	This call is mainly used in obj/alco_drink.

Return value:
	1, if successful, 0 if not.

Examples:
	this_player()->drink_alcohol(10, 10);
	
See also:


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