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V
Documentation Area
Name:
Ogre (Humanoid)
Stats:
No. Appearing : 2-20
Climate/Terrain: Any land
Frequency : Common
Organization : Tribal
Activity Cycle : Any
Diet : Carnivore
Description:
Ogres are big, ugly, greedy humanoids that live by ambushes, raids,
and theft. Ill-tempered and nasty, these monsters are often found
serving as mercenaries in the ranks of orc tribes, evil clerics, or
gnolls. They mingle freely with giants and trolls.
Adult ogres stand 9 to 10 feet tall and weigh 300 to 350 pounds. Their
skin colours range from a dead yellow to a dull black-brown, and (rare-
ly) a sickly violet. Their warty bumps are often of a different co-
lour - or at least darker than their hides. Their eyes are purple with
white pupils. Teeths and talons are orange or black. Ogres have long,
greasy hair of blackish-blue to dull dark green. Their odor is repel-
lent, reminiscent of curdled milk. Dressing in poorly curled furs and
animal hides, they care for their weapons and armour only resonably
well. It is common for ogres to speak orc, troll, stone giant, and
gnoll, as well as their own guttural language. A typical ogre's life
span is 80 years.
Combat:
In small numbers, ogres fight as unarganized individuals, but groups of
11 or more will have a leader, and groups of 16 or more usually include
two leaders and a chieftain. Females fight as as males but score less.
Young ogres fight as goblins.
Habitat/Society:
Ogre tribes are found anywhere, from deep caverns to mountaintops.
Tribes have 16-20 males, 2-12 femals, and 2-8 young. Shamans, if pre-
sent, will be of 3rd level, and have access to the spheres of combat,
divination, healing, protection, and sun (darkness only). Ogres live
by raiding and scavenging and they will eat anything. Their fondness
for elf, dwarf, and halfling flesh means that there is only a 10%
chance that these will be found as sklaves or prisoners. There is a
30% chance that an ogre lair will include 2-8 sklaves. Captured pri-
soners are always kept as sklaves (25%) or food (75%). Extremely ava-
ricious, ogres squabble over treasure and cannot be trusted, even by
their own kind.
Ogres consistently plague mankind, lusting for gold, gems, and jewelry
as well as for human flesh. They are evil-natured creatures that join
with other monsters to prey on the weak and favour overwhelming odds
to a fair fight. Ogres make no crafts nor labour.
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