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Documentation Area

Document Path: /doc/monsters/lurker


Name:
	Lurker  (Sea Animal)

Stats:
	No. Appearing  : 1 (1-4)
	Climate/Terrain: Subterranean
	Frequency      : Uncommon
	Organization   : Solitary
	Activity Cycle : Any
	Diet           : Omnivore

Description:
	The lurker is a carnivorous scavenger found only in subterranean set-
	tings. It resembles a large manta ray; its grayish belly is textures
	like stone. The lurker typically attaches itself to a ceiling, where it
	is very difficult to detect unless actually prodded.

Combat:
	Lurkers are slow-moving creatures that must wait for their prey to come
	into range. Lurkers wait on the ceiling, then drop and wrap themselves
	around their prey. The constriction causes damage each round and suffo-
	cation within 2-5 rounds, regardless of the damage suffered by the vic-
	tim. This damage is automatic each round unless the victim breaks free
	or the lurker dies. Lurkers do not stop attacking until dead. Prey can
	only fight with short weapons that were in hand when the lurker at-
	tacked.

Habitat/Society:
	Lurkers are solitary creatures. The females lay eggs in a glutinous
	clutch near the ceiling. The hatchlings fall to the ground and feed on
	vermin until they become large enough to fly. Young resemble rectangu-
	lar patches of moss.

Ecology:
	Lurkers are opportunistic feeders that make do with whatever wanders
	by. The lurker flies by means of gases generated into sacs. These gases
	may be used in the preparation of a potion of levitation. Lurker eggs
	or hatchlings may be sold as living defenses for those who want them.
	Lurker eggs can all be sold for 900 gold pieces, hatchlings for 1100
	gold pieces.


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