A
          / \      _             Play Now                         Nemesis on fb
          | |     | |  _______   _        _   _______    _______   _    _______
          | |\    | | |   ____| |  \    /  | |   ____|  /   ____| | |  /   ____|
 /-------/-------------------------------------------------------------------,
O= Home <=XX|  About  News  Pics  Adventurers  Wizards  Download  Connect     >
 \-------\-------------------------------------------------------------------'
          | |   \   | |  |____  | |      | | |  |____   ___ \  \  | |  ___ \  \
          | |     \_| |_______| |_|      |_| |_______| |_______/  |_| |_______/
          \ /
           V  

Documentation Area

Document Path: /doc/monsters/lizard_man


Name:
	Lizard Man  (Humanoid)

Stats:
	No. Appearing  : 8-15
	Climate/Terrain: Tropical, subtropical, and temperate swamps
	Frequency      : Rare
	Organization   : Tribal
	Activity Cycle : Any
	Diet           : Omnivore

Description:
	Lizard men are savage, semi-aquatic, reptilian humanoids that live
	through scavenging, raiding, and, in less hostile areas, by fishing
	and gathering.

	Adult lizards men stand 6 to 7 foot tall, weighing 200 to 250 pounds.
	Skin tones range from dark green to gray to brown, and their scales
	give them a flecked appearance. Their tails average 3 to 4 feet long
	and are not prehensile. Males are nearly impossible to distinguish from
	females without close inspection. Lizard man garb is limited to strings
	of bones and other barbaric ornament. Lizard men speak their own lan-
	guage.

Combat:
	In combat, lizard men fight as unorganized individuals. If they have
	equality or an advantage over their opponents, they tend toward frontal
	assaults and massed rushes. When outnumbered, overmatched, or on their
	home ground, however, they become wild and ferocious opponents. Snares,
	sudden ambushes, and spoiling raids are favoured tactics in these situ-
	ations. While individually savage in melee, lizard men tend to be dis-
	tracted by food (such as slain opponents) and by simple treasures,
	which may allow some of their quarry to escape. They occasionally take
	prisoners as slaves, for food, or to sacrifice in obscure tribal rites.

	For every 10 lizard men encountered, there will be one patrol leader.
	If one ore more tribes are encountered, each tribe will also have a war
	leader, two subleaders, and a shaman. Any group of two or more tribes
	has a 50% chance for an additional, more powerful shaman. Furthermore,
	each such group has a cumulative 10% chance per tribe to be led by a
	lizard king. If a lizard king is present, a more powerful shaman will
	be present, and all patrol leaders from each tribe will be combined
	into a single fanatical bodyguard for the lizard king.

Habitat/Society:
	Lizard men are typically found in swamps, marshes, and similar plaecs,
	often (35%) dwelling totally underwater in air-filled caves. A tribe
	rarely numbers more than 150 individuals, including females and hatch-
	lings. It is not uncommon for several tribes in an area to forge an
	informal alliance against outsiders, including other lizard man tribes.

	Lizard men are omnivorous, but are likely to prefer human flesh to
	other foods. In this regard they have been known to ambush humans, ga-
	ther up the corpses and capture the survivors, and take the lot back
	to their lair for a rude and horrid feast.

Ecology:
	Lizard men have few natural enemies. They prey on human, demihuman, or
	humanoid settlements if these are nearby. Lizard man eggs are bitter
	and inedible, as is their flesh, but their skin is sometimes worked as
	scale armour. Lizard men produce no art, articfacts, or trade goods.


This page was generated in LPC

Imprint / Impressum