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Documentation Area

Document Path: /doc/monsters/halfling


Name:
	Halfling  (Demihuman)

Stats:
	No. Appearing  : 2-12
	Climate/Terrain: Pastoral
	Frequency      : Uncommon
	Organization   : Community
	Activity Cycle : Day
	Diet           : Carnivore

Description:
	Halflings are a hard working race of peaceful citizens. Their communi-
	cation are similar to those of humans, although they usually contain
	many burrow homes in addition to surface cottages. Halflings average 3
	feet in height, have ruddy complexions, with sandy to dark brown hair,
	and blue or hazel eyes. Their dress is often colourful but serviceable,
	and they like to wear caps or tunics. In addition to their own lan-
	guage, many halflings also speak the common tongue, gnome, goblins, and
	orcish.

Combat:
	Halflings will fight with great ferocity in defense of good or their
	homes. They are very skilled with both the sling and the bow (receiving
	a bonus on all attack rolls) and use these weapons to great advantage
	in battle. Their tactics often involve feints to draw their attackers
	into the open where they can be subjected to a volley of fire from
	cover.

	When equipped for battle, halflings wear padded or leather armour. A
	halfling force is usually armed with short sword and hand axes. In add-
	ition, two-thirds of the halflings will be carrying either a sling or
	short bow.

	All halflings above normal level will have a higher armour class, while
	those of 3rd or 4th level wear chain mail over their leather. Higher
	level halflings have a 10 percent chance per level of having a magic
	weapon or armour.

	As all halflings are naturally resistant to magic and poisons - they
	save at 4 levels above their actual level. In addition, halflings are
	exceedingly clever at quiet movement and hiding. In natural terrain
	halflings are considered invisible when they are hiding in vegetation.

Habitat/Society:
	Halflings villages will generally have between 30 and 300 individuals
	living in them. For every 30 halflings in a particular community there
	will be two 2nd-level fighters and a 3rd-level priest. If more than 90
	halflings are encountered there will be an additional leader of 3rd-
	level fighting ability. If more than 150 are encountered there will
	also be the following additional halfling warriors in the group: one
	9th-level fighter, two 4th-level fighters and three 3rd-level fighters.
	Further, a community of 150 halflings will have a 5th-level priest.

	Cheerful and outgoing, halflings take great pleasure in simple crafts
	and nature. Their fingers, though short, are very dextrous allowing
	them to create objects of great beauty. Halflings shun water and ex-
	tremes in temparature, preferring to settle in temperate pastoral coun-
	trysides. They get along well with humans.

Ecology:
	Halflings hunt occasionally, but prefer breads, vegetables and fruits,
	with an occsional pheasant on the side. They have a life expectancy of
	100 years on the average.


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