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Documentation Area

Document Path: /doc/monsters/giant_fish


Name:
	Barracuda, Giant Carp, Giant Catfish, Dragonfish, Electric Eel,
	Giant Eel, Manta Ray, Piranha, Giant Piranha, Giant Seahorse,
	Shark, Sting Ray  (Water Animals)

Stats:
	                 Barracuda    Giant Carp   G. Catfish   Dragonfish
			 -------------------------------------------------
	No. Appearing  : 2-12         1-4          1            1
	Climate/Terrain: Saltwater    Saltwater    Saltwater    Saltwater
	Frequency      : Uncommon     Rare         Rare         Uncommon
	Organization   : Pack         Solitary     Solitary     Solitary
	Activity Cycle : Any          Any          Any          Any
	Diet           : Carnivore    Carnivore    Carnivore    Carnivore

	                 Electr. Eel  Giant Eel    Manta Ray    Piranha
			 -------------------------------------------------
	No. Appearing  : 1-3          1-4          1            5-50
	Climate/Terrain: Saltwater    Saltwater    Saltwater    Saltwater
	Frequency      : Uncommon     Rare         Uncommon     Uncommon
	Organization   : Solitary     Solitary     Solitary     Pack
	Activity Cycle : Any          Any          Any          Any
	Diet           : Carnivore    Carnivore    Carnivore    Carnivore

	                 G. Piranha   G. Seahorse  Shark        Sting Ray
			 -------------------------------------------------
	No. Appearing  : 2-20         1-20         3-12         1-3
	Climate/Terrain: Saltwater    Saltwater    Saltwater    Saltwater
	Frequency      : Rare         Rare         Uncommon     Uncommon
	Organization   : Solitary     Group        Solitary     Solitary
	Activity Cycle : Any          Any          Any          Any
	Diet           : Carnivore    Carnivore    Carnivore    Carnivore

Description:
	Giant fish are a diverse group of creatures with varying attack and
	defense capabilities. Many of these creatures are able to swallow vic-
	tims whole. Swallowed victims take normal bite damage and 1 point of
	damage per round from the fish's digestive juices and have a 5% cumu-
	lative chance per round of suffocating. To escape the fish's stomach,
	a victim can cut free with a sharp-edged weapon. The victim may be
	rescued by cutting or tearing from the outside. When the fish has lost
	50% of his hit points, the victim breaks free.

Barracuda:
	The first clue that barracuda are in the area might be a sudden pain in
	the foot, as the marauder swims by and bites off a few tender toes.

Giant Carp:
	Giant carp attack by biting, inflicting severe damage with their sharp,
	curved teeth. Additionally, if an attack causes enough damage, the carp
	swallows its victim.

Giant Catfish:
	A giant catfish bites and will swallow its prey on good attack rolls.
	The fish can employ its feelers as weapons by whipping its head back
	and forth. These feelers secrete a toxin that can cause damage. Two
	additional oppo- nents can be attacked if they are within range of the
	feelers.

Dragonfish:
	Dragonfish bite, however, most adventurers stumble across these crea-
	tures. These encounters cause 1-6 of the fish's spines to penetrate
	boots, causing 1 point of damage a piece before snapping off in the
	wound. The spines' poison is slow-acting, but can be fatal in some
	cases.

Electric Eel:
	An attacking eel discharges a jolt of electricity with a 15-foot, ra-
	dial range. Creatures within this range suffer damage, depending on
	their distance from the eel.

Giant Eel:
	Giant eels have no electricical discharge attack, instead, they attack
	with their teeth. Since they strike with amazing speed, giant eels re-
	ceive a bonus to initiative rolls.

Manta Ray:
	A manta ray can swallow one man-sized creature or three small-sized
	creatures. If opponents attack its rear, it uses its stinger.

Piranha:
	Piranhas travel in schools of 5-50. There is a 75% chance that at least
	one will attack any creature that swims or wades near the school. If
	they attack and blood is drawn, the entire school goes berserk and each
	piranha attacks twice per round. Up to 20 piranhas can attack a single,
	man-sized individual simultaneously.

Giant Piranha:
	Giant piranhas behave like their smaller counterparts, but only 10 can
	attack a single, man-sized individual simultaneously.

Giant Seahorse:
	A sea horse attacks with a head butt, but a sea horse trained as a
	steed can use its long tail to constrict and restrain enemies. A cap-
	tured opponent can free itself if it is dextrous enough, though. The
	tail of a giant sea horse is so long it can attack the same opponent
	its head butts, or the one its rider is attacking. The constriction
	causes no damage, but the sea horse can still butt the helpless victim.

Shark:
	Sharks attack mercilessly at the scent of blood, which they can detect
	a mile away. The scent of blood and the thrill of the kill sends sharks
	into a feeding frenzy. Since sharks move up, take a bite of flesh, and
	retreat, 10 normal-sized sharks can attack a man-sized opponent.

Giant Shark:
	The huge, megadolons (giant sharks) never reach a frenzy, since they
	can swallow most creatures.

Sting Ray:
	If a creature steps on a sting ray, it lashes out with its small spine.
	The creature is likely to become poisoned from it.


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