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Documentation Area
Document Path: /doc/monsters/giant_fish
Name:
Barracuda, Giant Carp, Giant Catfish, Dragonfish, Electric Eel,
Giant Eel, Manta Ray, Piranha, Giant Piranha, Giant Seahorse,
Shark, Sting Ray (Water Animals)
Stats:
Barracuda Giant Carp G. Catfish Dragonfish
-------------------------------------------------
No. Appearing : 2-12 1-4 1 1
Climate/Terrain: Saltwater Saltwater Saltwater Saltwater
Frequency : Uncommon Rare Rare Uncommon
Organization : Pack Solitary Solitary Solitary
Activity Cycle : Any Any Any Any
Diet : Carnivore Carnivore Carnivore Carnivore
Electr. Eel Giant Eel Manta Ray Piranha
-------------------------------------------------
No. Appearing : 1-3 1-4 1 5-50
Climate/Terrain: Saltwater Saltwater Saltwater Saltwater
Frequency : Uncommon Rare Uncommon Uncommon
Organization : Solitary Solitary Solitary Pack
Activity Cycle : Any Any Any Any
Diet : Carnivore Carnivore Carnivore Carnivore
G. Piranha G. Seahorse Shark Sting Ray
-------------------------------------------------
No. Appearing : 2-20 1-20 3-12 1-3
Climate/Terrain: Saltwater Saltwater Saltwater Saltwater
Frequency : Rare Rare Uncommon Uncommon
Organization : Solitary Group Solitary Solitary
Activity Cycle : Any Any Any Any
Diet : Carnivore Carnivore Carnivore Carnivore
Description:
Giant fish are a diverse group of creatures with varying attack and
defense capabilities. Many of these creatures are able to swallow vic-
tims whole. Swallowed victims take normal bite damage and 1 point of
damage per round from the fish's digestive juices and have a 5% cumu-
lative chance per round of suffocating. To escape the fish's stomach,
a victim can cut free with a sharp-edged weapon. The victim may be
rescued by cutting or tearing from the outside. When the fish has lost
50% of his hit points, the victim breaks free.
Barracuda:
The first clue that barracuda are in the area might be a sudden pain in
the foot, as the marauder swims by and bites off a few tender toes.
Giant Carp:
Giant carp attack by biting, inflicting severe damage with their sharp,
curved teeth. Additionally, if an attack causes enough damage, the carp
swallows its victim.
Giant Catfish:
A giant catfish bites and will swallow its prey on good attack rolls.
The fish can employ its feelers as weapons by whipping its head back
and forth. These feelers secrete a toxin that can cause damage. Two
additional oppo- nents can be attacked if they are within range of the
feelers.
Dragonfish:
Dragonfish bite, however, most adventurers stumble across these crea-
tures. These encounters cause 1-6 of the fish's spines to penetrate
boots, causing 1 point of damage a piece before snapping off in the
wound. The spines' poison is slow-acting, but can be fatal in some
cases.
Electric Eel:
An attacking eel discharges a jolt of electricity with a 15-foot, ra-
dial range. Creatures within this range suffer damage, depending on
their distance from the eel.
Giant Eel:
Giant eels have no electricical discharge attack, instead, they attack
with their teeth. Since they strike with amazing speed, giant eels re-
ceive a bonus to initiative rolls.
Manta Ray:
A manta ray can swallow one man-sized creature or three small-sized
creatures. If opponents attack its rear, it uses its stinger.
Piranha:
Piranhas travel in schools of 5-50. There is a 75% chance that at least
one will attack any creature that swims or wades near the school. If
they attack and blood is drawn, the entire school goes berserk and each
piranha attacks twice per round. Up to 20 piranhas can attack a single,
man-sized individual simultaneously.
Giant Piranha:
Giant piranhas behave like their smaller counterparts, but only 10 can
attack a single, man-sized individual simultaneously.
Giant Seahorse:
A sea horse attacks with a head butt, but a sea horse trained as a
steed can use its long tail to constrict and restrain enemies. A cap-
tured opponent can free itself if it is dextrous enough, though. The
tail of a giant sea horse is so long it can attack the same opponent
its head butts, or the one its rider is attacking. The constriction
causes no damage, but the sea horse can still butt the helpless victim.
Shark:
Sharks attack mercilessly at the scent of blood, which they can detect
a mile away. The scent of blood and the thrill of the kill sends sharks
into a feeding frenzy. Since sharks move up, take a bite of flesh, and
retreat, 10 normal-sized sharks can attack a man-sized opponent.
Giant Shark:
The huge, megadolons (giant sharks) never reach a frenzy, since they
can swallow most creatures.
Sting Ray:
If a creature steps on a sting ray, it lashes out with its small spine.
The creature is likely to become poisoned from it.
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