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Documentation Area
Document Path: /doc/monster/heal_slowly
Lfun: heal_slowly - make the monster heal a bit
Synopsis:
void heal_slowly()
Description:
The heal slowly function is called all 4 minutes. If the monster is
hurt and nobody is present in the same room.
You should not call it yourself to avoid multiple call_outs.
Return value:
none
Examples:
this_object()->heal_slowly();
See also:
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