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Documentation Area
Document Path: /doc/living/is_enemy
Name: is_enemy - check if another living is an enemy of a living
Synopsis:
status is_enemy(object enemy)
Description:
The is_enemy-call returns if another living is an enemy. It also
checks if it is a REAL enemy, that means it is either fighting or
hunted.
Return value:
1 if the other living is an enemy,
0 if not.
Examples:
if (this_player()->is_enemy(this_object()))
say(query_name()+" asks: Why are you killing me?\n");
See also:
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