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Documentation Area
Document Path: /doc/living/frog_curse
Name: frog_curse - cast a frog curse upon a living
Syntax:
int frog_curse(int frog)
Description:
The frog_curse function turns a living into a frog or back. The living
is informed about this action.
If the frog argument is 1 it is turned into a frog, else it is turned
back.
Return value:
The function returns the new frog status. 1 if the living is a frog
now, 0 if it is not.
Examples:
this_player()->frog_curse(1);
See also:
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