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Documentation Area
Document Path: /doc/lib/is_loaded
Simul efun: is_loaded - see if a file is loaded
Synopsis:
int is_loaded(string path, string name)
Description:
The is_loaded library call checks if a file is loaded, and if it is
therefore another object in the game. The arguments are the path up
to the filename and the filename itself.
The reason for this, is the fact that is_loaded is mainly being used
in the ls wizard command, which itself uses get_dir.
Return value:
1, if the file is loaded, 0 if not.
Examples:
int loaded;
loaded=is_loaded("/players/nobody/", "castle.c");
Note:
Only files with extension '.c' can be loaded.
See also:
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