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Documentation Area
Document Path: /doc/efun/trace
NAME
trace - adjust gamedriver trace level of interactive object
SYNOPSIS
int trace(int level)
DESCRIPTION
Each interactive object (eg. players/wizards) has a trace level which
controls the amount of function call levels to be displayed.
It's usually only helpful for Archwizards and Gods for debugging.
Therefor there's also a wizard command 'trace' to set this level, but
it can usually only be used with the appropriate privilege or level.
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