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Documentation Area
Document Path: /doc/build/weapon.text
Parameters for weapons
----------------------
There is a very strict rule that the highest weaponclass is 20. Nobody create
a weapon of a higher class (they tend to break in the hands of unskilled
players).
There are no explicite rules about the class of the different weapon types,
but it seems to be a good rule of thumb to give swords and similar items
a class higher then 12 and all other things like knives and clubs lower
than 12.
Be sure to make your weapons heavy. The weight should range between 1 and 4.
Weapons without weight are not very sensible.
The price of weapons is hard to determine. Have a look at the file
"weapon.list" to see what prices are use with existing weapons.
Let the price of the weapon resemble the class and the weight of the
weapon. No weapon should be for free! If you want your weapon to be
destructed in the shop, make the value greater than 2000. And always
keep in mind that nobody will get more than 1000 coins from the shop,
no matter what value the sold item has.
See also:
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